Slot game developer focused on performant, responsive HTML5 game experiences built with PixiJS, Phaser and TypeScript.
PixiJS
TypeScript
iGaming
3×5 slot game built with a state machine architecture, featuring wilds, scatters, bonus rounds, and Spine VFX (In Progress).
Azure
Arcade game using object pooling for asset management, a custom tweens system, and an online high-score ranking powered by Azure Functions and Cosmos DB.
Phaser
JavaScript
Quick Man stage remake featuring responsive controls, camera management, enemy state machines, and arcade physics in Phaser.
React
C++
Interactive web app featuring mini iGames and real-time data visualizations to explore custom PRNG behavior, powered by WebAssembly.
C#
ASP.NET
Python
Unity
2D
3D
Physics